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Sekrio Prosthetic Attachment Design

It's been a while since my last complete project, but when one of my favorite Youtube creators posted an art challenge based on the new From Software title coming out, I couldn't resist giving it a shot. I didn't come close to winning, but I figured that this project was good enough to post. The concept of my design was to be a metsubushi, or eye blower. It would shoot ground glass into the eyes of enemies to open them for follow up attacks. There are some parts I like and some that I figured could have come out better. I used Maya for the base models, Zbrush for some high detail sculpting, Substance Painter for texture baking and creation, and finally Unreal Engine for the renders.
Anyway, feel free to comment or give critique. Or if you're curious, look for some other people who participated and show some support. I know a few of the winners are on Artstation.